Think of a video game you’ve played recently. If you were able to break it down into 3-4 key moments, how would you describe your feelings in each of those moments? What were you doing just before you found yourself in those moments? Are any of them linked together in any way? What different kinds of actions are you able to take in each of those moments?
In this Studio Session I go over how I’m using these questions to better inform my game design and as an aid to create my list of things to make. If you’re anything like me, having the right process to get things going makes the difference between a productive working session and pure distraction. I hope you find these ideas helpful!
